The web is undergoing a fundamental change. It is moving away from its current structure of documents and pages linked together, and towards a new structure that is built around people. This is a profound change that will affect how we create business strategy, design, marketing, and advertising. The reason for this shift is simple. For tens of thousands of years we’ve been social animals. The web, which is only 20 years old, is simply catching up with offline life.
December 28, 2011

For Web 2.0 Summit 2010, we noted that the web ecosystem had shifted into something of a battlefield, with both major players and upstarts jockeying for lead positions around key "Points of Control." Looking back at our theme one year later, it's clear the game is still in its early phases—most of the major players have held their ground and continue to press into new territory. Meanwhile, the cycle of startup creation has intensified and compressed.

Given all this, we're tempted to simply declare Web 2.0 Summit 2011 "Points of Control, The Sequel." But we’ve noticed a constant uniting nearly all the battles around these strategic regions. That constant? How companies (and their customers) leverage data.

September 14, 2011

The latest edition of Ad Age's premiere event is going down for the first time in the cradle of the digital revolution, where search, social, mobile, and gaming are now redefining communications and marketing.

The goal of Digital West is to bridge the gap between the technological innovation and active creation of new models and platforms on the west coast with big brands and media looking to evolve and execute on their own internal visions for progress.

We will explore certain key themes, like mobile and social commerce, content dissemination and marketing, video and entertainment, and others, focusing on the new models, platforms, and technologies that will power the industry's evolution in those spaces.

The hope is to facilitate conversation around these issues between the marketing, media, and entrepreneurial communities, so they might collaborate and innovate in concert, pushing our entire industry forward in the process.

September 13, 2011

At Health 2.0 India we will witness Health 2.0 technologies intersecting with ancient culture; where modern medicine and technology collide with the Ayurvedic mindset; where mobile health (mHealth) connects the poor, reaches the unreachable and engages the influentials; where the buzz around healthcare is not just about medical tourism, but also used as soft diplomacy in the fight on terror as well as a tool to strengthen social development initiatives;  and where wellness strikes a yoga pose or leverages a Bollywood tune.

September 12, 2011

Following the success of our first event in Paris in April 2010, we are thrilled to announce the 2nd annual Health 2.0 Europe in Berlin on October 27-28, 2011.The 2010 event gathered over 500 delegates in its first year and showcased the best of Europe’s Health 2.0 offerings with some American input too. Co-hosted with our partner the K.I.T. Group, the 2nd edition will reconvene all the leaders and stakeholders in web 2.0 for health: IT solution providers, health professionals, patient organizations, health authorities, public and private insurance organizations, medical devices and pharmaceutical companies, telecom groups, VC and financiers, policy makers, academics and more.

September 12, 2011
I keep hearing that expression "Bubble 2.0"; you know the one that arises everytime you mention any new cool web 2.0 app . While I hate the whole 2.0-speak and agree that in many ways this era smells a bit too much like the .com days I don’t think we’re facing a bubble and here’s why: The ideology that is fueling the development of new, simple, cheap online apps is somehow drilling down to the way the investment is handled. Little, fun-size, investments that mean the people with the cash can spread their risk while still investing in the (gasp) internet.
July 10, 2011

In my previous UX Magazine article, The Coming Zombie Apocalypse, I discussed how small, Web-connected devices are overturning our old-school assumptions about devices and applications. It was a general introduction to the trend, and I'd like to drill deeper in this article by focusing on a core building block of this new order: the ability to store user data in "the cloud."

I assume most readers are familiar with the concept of cloud computing, but it's a very broad concept encompassing a wide range of technologies. This article will focus on a core aspect, the storage of a users' data outside of their personal devices. This is a very disruptive shift that enables user experiences that would be impossible with only local storage, and creates a new facet of design: the UX of data.

February 17, 2011

I'm a devotee of TED talks. I was once assigned to watch several TED talks to deconstruct what made each a good or a bad presentation. TED topics are wide-ranging, though they generally relate to the categories that make up the "TED" acronym: Technology, Entertainment, and Design. I tend to stick to the design topics, but during my research I came across a video of Martin Seligman talking about positive psychology.

Happiness is a topic I've been interested in for a while. According to Darrin McMahon, author of Happiness: A History, happiness is a relatively new construct in the history of humanness. It's only been in the last 250 years or so in the West that we've been safe and healthy enough to think about how we feel emotionally.

June 16, 2010

The Web is increasingly happening in realtime. With websites such as Facebook and Twitter leading the way, users are coming to expect that all sites should serve content as it occurs -- on smartphones as well as computers. This book shows you how to build realtime user experiences by adding chat, streaming content, and including more features on your site one piece at a time, without making big changes to the existing infrastructure. You'll also learn how to serve realtime content beyond the browser.

Throughout the book are many practical JavaScript and Python examples that you can use on your site now. And in the final chapter, you'll build a location-aware game that combines all of the technologies discussed.

    Use the latest realtime syndication technology, including PubSubHubbub
    Build dynamic widgets on your homepage to show realtime updates from several sources
    Learn how to use long polling to "push" content from your server to browsers
    Create an application using the Tornado web server that makes sense of massive amounts of streaming content

June 13, 2010

SwiftRiver application

Information wants to flow and it wants to flow freely and torrentially. Twitter, SMS, email, and RSS offer unprecedented access to information. With all these channels of communication comes a deluge of overwhelming retweets, cross-chatter, spam, and inaccuracies. How do you distinguish signal from noise without getting overwhelmed? Can we somewhat automate the process of filtering content into more manageable portions without sacrificing accuracy and relevance?

May 05, 2010